*Voice Props Pack DLC
The audio generated by devices like the Boom Box or Mic Stand is assigned an Audio ID by the game. This ID is what components like the Sound Light, Disco Floor and Laser Light bind to in order to react to the sound. These components can only bind to 1 ID. This means that if the Audio Out from 2 Boom Box’s were connected to an OR Switch then to a Disco Floor, the Disco Floor will bind to the ID of whichever Boom Box is the first to send some audio. The only way to remove this bind is to disconnect the Boom Box.
*Boom
Box
Item ID | -1113501606 |
Description | A large speaker to play recorded cassette tapes and also stream audio from the internet |
Crafting Recipe | 100 Metal Fragments, 200 Wood, 20 Cloth |
Recycles Into | 50 Metal Fragments, 100 Wood, 10 Cloth |
Stack Size | 1 |
Workbench Required | Level 1 |
Hit Points | 100 |
Where To Find | Requires a DLC purchase |
Inputs/Outputs | Power, Toggle Play / Audio Out |
Active Usage | 10 only when turned on * |
Power Consumption | 1rW or 10rW when using the Audio Out connection |
Power Output | Input power minus 10rW |
Despawn Time | 5 minutes |
Decay Time | 96 hours |
Notes:
- Requires TC Authorization to change settings. Look at the speaker
and hold USE(
E
). You can access Radio Settings or Open. Open allows you to insert a cassette. Radio Settings lets you select a Radio Station. - The Audio Out connection lets you send an audio signal to other components in the DLC that can interact with sound.
- Can be picked up with a hammer, but not with a cassette. Will not take damage when picked up.
- Can be placed in horizontal surfaces, the ground and some deployable items like Work Benches and Tables.
- They block the destruction detectors ability to see downstream.
*Connected Speaker
Item ID | 968421290 |
Description | A small speaker that will play any audio from a connected Boom Box |
Crafting Recipe | 75 Metal Fragments |
Recycles Into | 38 Metal Fragments |
Stack Size | 5 |
Workbench Required | Level 1 |
Hit Points | 50 |
Where To Find | Requires a DLC purchase |
Inputs/Outputs | Power/Audio In / Audio Passthrough |
Active Usage | 1 |
Power Consumption | 1rW |
Power Output | Input power minus 1 |
Despawn Time | 5 minutes |
Decay Time | 96 hours |
Notes:
- This speaker will play audio from Boom Boxs and Microphone Stands
- The audio quality is not as good at the Boom Box
*Disco
Ball
Item ID | 1895235349 |
Description | Get groovy with this stunning disco ball. |
Crafting Recipe | 50 Metal Fragments |
Recycles Into | 25 Metal Fragments |
Stack Size | 5 |
Workbench Required | Level 1 |
Hit Points | 25 |
Where To Find | Requires a DLC purchase |
Inputs/Outputs | Power / Passthrough |
Active Usage | 1 |
Power Consumption | 1rW |
Power Output | Input power minus 1 |
Despawn Time | 5 minutes |
Notes:
- Acts like a light, does not need to be connected to a component from the DLC.
- The lighting effect it creates will go through walls.
*Disco Floor

Item ID | First Picture - 286648290 - Default Second Picture - 1735402444 - Disco Floor |
Description | A vibrant flashing floor that pulses in time to music |
Crafting Recipe | 75 Metal Fragments |
Recycles Into | 38 Metal Fragments |
Stack Size | 5 |
Workbench Required | Level 1 |
Hit Points | 50 |
Where To Find | Requires a DLC purchase |
Inputs/Outputs | Audio In / Audio Passthrough |
Active Usage | 1 |
Power Consumption | 1rW |
Power Output | Input power minus 1 |
Despawn Time | 5 minutes |
Decay Time | 8 hours |
Notes:
- There are 2 versions. The difference between the 2 is the size of light tiles.
- To change the floor settings, with TC Authorization, look at the
floor and press Use(
E
). - Settings you can change are the Pattern, the Volume Sensitivity, Speed and Gradient.
- Can only be placed on floors and nothing can be placed on top of them.
- If receiving connection from a Boom Box or an Microphone Stand, the lights will move, flash and pulse to the audio.
- They block the destruction detectors ability to see downstream
- Like all lights, placing a lot of these will cause lag.
*Laser Light
Item ID | 853471967 |
Description | A small device that shoots out visible lasers in time to music |
Crafting Recipe | 100 Metal Fragments |
Recycles Into | 50 Metal Fragments |
Stack Size | 5 |
Workbench Required | Level 1 |
Hit Points | 50 |
Where To Find | Requires a DLC purchase |
Inputs/Outputs | Power/Audio In / Audio Passthrough |
Active Usage | 1 |
Power Consumption | 1rW |
Power Output | Input power minus 1 |
Despawn Time | 5 minutes |
Decay Time | 96 hours |
Notes:
- Can be placed on all angled surfaces including the ground.
- It shoots out 3 lasers.
- If receiving a connection from a Boom Box, the lasers will move to the audio.
- It will only bind to 1 Boom Box. You cannot connect 2 Boom Boxes to 1 Laser Light.
- Can be picked up with a hammer but loses 25% hit points.
*Microphone Stand
Item ID | 39600618 |
Description | A powered microphone that lets you broadcast your voice. |
Crafting Recipe | 75 Metal Fragments |
Recycles Into | 38 Metal Fragments |
Stack Size | 5 |
Workbench Required | Level 1 |
Hit Points | 25 |
Where To Find | Requires a DLC purchase |
Inputs/Outputs | Power / Audio Out |
Active Usage | 5 |
Power Consumption | 1rW |
Power Output | Input power minus 1 |
Despawn Time | 5 minutes |
Notes:
- Anyone can use the microphone by looking at it and pressing USE(E). Hold the right mouse button to change voice modes between Normal, High and Low pitch.
- Can be placed on flat surfaces or the ground.
- Attach to a Connected Speaker to broadcast your voice over a larger area.
- They block the destruction detectors ability to see downstream.
*Sound Light
Item ID | -343857907 |
Description | A light that will pulse in time to music |
Crafting Recipe | 100 Metal Fragments |
Recycles Into | 50 Metal Fragments |
Stack Size | 5 |
Workbench Required | Level 1 |
Hit Points | 50 |
Where To Find | Requires a DLC purchase |
Inputs/Outputs | Power/Audio In / Audio Passthrough |
Active Usage | 1 |
Power Consumption | 1rW |
Power Output | Input power minus 1 |
Despawn Time | 5 minutes |
Decay Time | 96 hours |
Notes:
- If receiving a connection from a Boom Box the light will flash and pulse to the music.
- It will only bind to 1 Boom Box. You cannot connect 2 Boom Boxes to 1 Sound Light.
- Can be picked up with a hammer but loses 25% hit points.
- Can be placed on vertical and underside of angled surfaces.
*Telephone
Item ID | 1234878710 |
Description | A telephone for making and receiving calls |
Crafting Recipe | 50 Wood, 100 Metal Fragments, 1 Tech Trash |
Recycles Into | 25 Wood, 100 Metal Fragments, 50% 1 Tech Trash |
Stack Size | 1 |
Workbench Required | Level 1 |
Research Table Cost | 75 Scrap |
Hit Points | 150 |
Where To Find | Arctic Scientist, Cargo Ship Scientist, Crate, Excavator Scientist, Military Base Scientist, Oil Rig Scientist, Patrol Scientist, Sunken Chest, Tunnel Dweller, Underwater Dweller, Underwater Lab Blue Crate |
Inputs/Outputs | Power / Call Passthrough |
Active Usage | 1 |
Power Consumption | 1rW |
Power Output | 1rW |
Despawn Time | 20 minutes |
Decay Time | 8 hours |
Notes:
- This is actually a telephone sitting on top of a tape cassette answering machine.
- The answering machine needs a cassette to work. You will require the Voice Props DLC to craft cassettes.
- TC Auth is not required to change the name or access the cassette in the answering machine.
- There are 3 types of cassettes, Short(10sec), Medium(20sec) and Long(30sec). Use a Cassette Recorder to record a message then place the cassette in the answering machine. When someone calls and you don’t answer, the caller will hear your message and leave a message of their own for you to play back later.
- After 3 rings the answering machine message will begin to play. To leave a voicemail, press the spacebar when you hear the answering machine’s message. To listen to your voicemail, use the phone and at the bottom of the screen select voicemail.
- To use the phone, look at it and when you see MAKE CALL, press
Use(
E
) to use. - You can give your phone a name and it will appear in the Directory. All phones are automatically assigned a number.
- You can add phones to your contacts list by adding the phone number or name.
- Use the Directory to find the phones at monuments or random peoples phones.
- When a call comes in, the phone will output the incoming power and will continue to for as long as the call is active.